The Godot Engine ("the open-source answer to Unity3D") continues to make exciting progress with the recent stable release of vers...
Home » devcorner
Showing posts with label devcorner. Show all posts
Showing posts with label devcorner. Show all posts
DevCorner: Atomic Game Engine MIT (Urho3D fork) and Godot 2.0
First off (and you probably read it elsewhere before): The awesome Godot game engine got a really awesome 2.0 release a few weeks ago. It a...
DevCorner: Superpowers HTML5 collaborative game maker open-sourced!
Great news for HTML5 game developers: a few days ago Superpowers was released under the ISC license . What is Superpowers? A game developme...
Devcorner: Macros Are Evil
The joys of programming - hours spent scratching one's head whilst trying to figure out why the seemingly correct code does not produce ...
DevCorner: GameDevelop goes open-source
Thanks to GamingOnLinux for pointing out that this crossplattform *no-programming* 2D game development suite has gone fully FOSS. It can e...
DevCorner: Multiple new platforms for Torque2D MIT
I tend to focus a bit on the 3D side of things, but the recently open-sourced Torque2D (note the "2") engine is pretty cool too: ...
DevCorner: jMonkeyEngine SDK 3.0 (stealth) release
The maybe most user friendly and complete FOSS game engine jMonkey Engine 3 , has recently released the final version 3.0 of their very nice...
DevCorner: Open (Game Art) Bundle
An interesting mixture to "pay what you want" and "ransom funding" has recently surfaced with the Open Bundle : You can ...
Monday, June 17, 2013
alienarena
bge
crystalspace
Cube2
darkplaces
devcorner
dhewm3
ioquake3
irrlicht
jme
jmonkey3
octaforge
ogre3d
overdose
torque3d
unvanquished
warsow
DevCorner: Underapprechiated game engines
In my never ending search for a FOSS game engine that is usable for game modding with out having to reinvent the wheel (nor requiring to be ...
DevCorner: Liberate some great Blender game art!
UPDATE: First set of files has been released (license CC0) and on my advise he added some stretch goals: 600$ > 3 game ready Enemies! (m...
Looking to fund working on OpenGameArt.org full-time.
Hey folks! Just a quick note. I'm looking to fund work on OpenGameArt.org full time (probably via Kickstarter or similar) once my curre...
Subscribe to:
Posts (Atom)