Stunt Rally 2.6 has been released , with new features including pacenotes (i.e. corner speed/severity hints) and a rewritten sound system w...
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Showing posts with label stuntrally. Show all posts
Showing posts with label stuntrally. Show all posts
Devcorner: Macros Are Evil
The joys of programming - hours spent scratching one's head whilst trying to figure out why the seemingly correct code does not produce ...
Stunt Rally now comes with spaceships and cool ancient cities!
Stunt Rally 2.4 ... talk about feature creep, but I am not complaining ;) See more pictures of the release here , and don't forget to gi...
May the source be with you
I'm a big advocate of the phrase, "Release Early, Release Often." I think it is by far the best way to keep or gain community ...
Holiday Racer 2.2 released (aka Stunt Rally)
Obviously someone is having a hard time with the winter in the northern hemisphere right now: More awesome screenshots of Stunt Rally 2.2 he...
Stunt Rally 2.1 released
My luck... I do the reluctant once in two weeks post to keep the blog alive, and almost the next day is an unexpected big new release of a c...
Two times (0.)2.0
(Yes, that is a rather thin common ground to combine these two news in one post ;) ). Anyways, today there is one for the "FreeGamers&q...
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